Server
ChatService
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package com.example.myserver;
import android.app.Service;
import android.content.Intent;
import android.os.IBinder;
import android.util.Log;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class ChatService extends Service {
public ChatService() {
}
@Override
public void onCreate() {
super.onCreate();
new ServerThread().start();
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
return super.onStartCommand(intent, flags, startId);
}
@Override
public void onDestroy() {
super.onDestroy();
}
@Override
public IBinder onBind(Intent intent) {
// TODO: Return the communication channel to the service.
throw new UnsupportedOperationException("Not yet implemented");
}
class ServerThread extends Thread {
@Override
public void run() {
//super.run();
int port = 5001;
try {
ServerSocket server = new ServerSocket(port);
Log.d("ServerThread", "서버가 실행됨");
while (true) {
Socket socket = server.accept();
ObjectInputStream instream = new ObjectInputStream(socket.getInputStream());
Object input = instream.readObject();
Log.d("ServerThread", "input : " + input);
ObjectOutputStream outstream = new ObjectOutputStream(socket.getOutputStream());
outstream.writeObject(input + "from server.");
outstream.flush();
Log.d("ServerThread", "output 보냄" + input);
socket.close();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
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cs |
MainActivity
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package com.example.myserver;
import androidx.appcompat.app.AppCompatActivity;
import android.content.Intent;
import android.os.Bundle;
import android.os.StrictMode;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import java.io.ObjectInputStream;
import java.io.ObjectOutput;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button button = (Button) findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
//new ServerThread().start();
Intent intent = new Intent(getApplicationContext(), ChatService.class);
startService(intent);
}
});
}
/*class ServerThread extends Thread {
@Override
public void run() {
//super.run();
int port = 5001;
try {
ServerSocket server = new ServerSocket(port);
Log.d("ServerThread", "서버가 실행됨");
while (true) {
Socket socket = server.accept();
ObjectInputStream instream = new ObjectInputStream(socket.getInputStream());
Object input = instream.readObject();
Log.d("ServerThread", "input : " + input);
ObjectOutputStream outstream = new ObjectOutputStream(socket.getOutputStream());
outstream.writeObject(input + "from server.");
outstream.flush();
Log.d("ServerThread", "output 보냄" + input);
socket.close();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}*/
}
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cs |
activity_main.xml
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<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text=" 서버 시작"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
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cs |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Client
MainActivity
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package com.example.boostcoursepractice;
import android.os.AsyncTask;
import android.os.Bundle;
import com.google.android.material.floatingactionbutton.FloatingActionButton;
import com.google.android.material.snackbar.Snackbar;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.View;
import androidx.annotation.NonNull;
import androidx.core.view.GravityCompat;
import androidx.appcompat.app.ActionBarDrawerToggle;
import android.view.MenuItem;
import com.google.android.material.navigation.NavigationView;
import androidx.drawerlayout.widget.DrawerLayout;
import androidx.appcompat.app.AppCompatActivity;
import androidx.appcompat.widget.Toolbar;
import androidx.fragment.app.Fragment;
import android.view.Menu;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.TextView;
import android.widget.Toast;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
public class MainActivity extends AppCompatActivity {
Button button;
TextView textView ;
Handler handler ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
handler = new Handler() ;
textView = (TextView) findViewById(R.id.textView) ;
button = (Button) findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
new ClientThread().start();
}
});
}
class ClientThread extends Thread {
@Override
public void run() {
//super.run();
String host = "localhost";
int port = 5001;
try {
Socket socket = new Socket(host, port);
ObjectOutputStream outstream = new ObjectOutputStream(socket.getOutputStream());
outstream.writeObject("안녕!");
outstream.flush();
Log.d("ClientThread", "서버로 보냄.");
ObjectInputStream instream = new ObjectInputStream(socket.getInputStream());
final Object input = instream.readObject() ;
Log.d("ClientThread", "받은 데이터 : " + input);
handler.post(new Runnable() {
@Override
public void run() {
textView.setText("받은 데이터 : " + input);
}
}) ;
socket.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
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activity_main.xml
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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<TextView
android:id="@+id/textView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="받은 데이터 :"
android:textSize="24dp" />
<Button
android:id="@+id/button"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="클라이언트 시작" />
</LinearLayout>
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cs |
소켓프로그래밍은 우선 클라이언트가 요청하고 그 요청에 응답하여 서버가 응답을 보내면서 이루어 진다.
서버는 ip를 가지고 있고 포트번호를 가지고 있다. 이에 대해 클라이언트가 서버의 ip와 포트번호를 이용하여 요청을 보내면서 네트워크 통신은 이루어진다.
위 첨부해놓은 코드처럼 보면 클라이언트는 보내기 -> 받기 순이고 서버는 받기->보내기 순이다.
이 예제에서는 또한 서버쪽에서 어플리케이션이 종료 되어도 계속 서버의 기능을 할 수 있도록 서비스를 이용해 구현해 놓았다.
'2019 summer 부스트코스 에이스(안드로이드 프로그래밍) > 5. 네트워킹' 카테고리의 다른 글
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5-4-1 Volley 사용하기 (0) | 2019.08.17 |
5-3-2 웹으로 요청하기 (0) | 2019.08.17 |
5-1-1 스레드 사용하기 / 5-1-2 AsyncTask 사용하기 (0) | 2019.08.15 |